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<div class="title">/home/bj/Projet/lib/Joueur.hpp</div>  </div>
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<a href="Joueur_8hpp.html">Aller à la documentation de ce fichier.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="preprocessor">#ifndef _JOUEUR_H_</span>
<a name="l00002"></a>00002 <span class="preprocessor"></span><span class="preprocessor">#define _JOUEUR_H_</span>
<a name="l00003"></a>00003 <span class="preprocessor"></span>
<a name="l00004"></a>00004 
<a name="l00005"></a>00005 <span class="keyword">struct </span><a class="code" href="structUnite.html">Unite</a>;
<a name="l00006"></a>00006 <span class="keyword">struct </span><a class="code" href="structVille.html">Ville</a>;
<a name="l00007"></a>00007 
<a name="l00008"></a><a class="code" href="structJoueur.html">00008</a> <span class="keyword">struct </span><a class="code" href="structJoueur.html">Joueur</a>
<a name="l00009"></a>00009 {
<a name="l00010"></a><a class="code" href="structJoueur.html#ab51acd3f71ac3db9ae8bf1ddf91b5cfc">00010</a>     <a class="code" href="structVille.html">Ville</a> * <a class="code" href="structJoueur.html#ab51acd3f71ac3db9ae8bf1ddf91b5cfc">tab_ville</a>[12];
<a name="l00011"></a><a class="code" href="structJoueur.html#a88e1fb28b8409704b5a865920c56040d">00011</a>     <a class="code" href="structUnite.html">Unite</a> * <a class="code" href="structJoueur.html#a88e1fb28b8409704b5a865920c56040d">tab_unite</a>[50];
<a name="l00012"></a><a class="code" href="structJoueur.html#ae1fe346f0ff78501cec048a52d98b960">00012</a>     <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="structJoueur.html#ae1fe346f0ff78501cec048a52d98b960">nb_ville</a>;
<a name="l00013"></a><a class="code" href="structJoueur.html#ae46fca33408a1e66560008ce9fb67fdb">00013</a>     <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="structJoueur.html#ae46fca33408a1e66560008ce9fb67fdb">nb_unite</a>;
<a name="l00014"></a>00014 };
<a name="l00015"></a><a class="code" href="Joueur_8hpp.html#a445516ed1430c57223a3083e745775a4">00015</a> <span class="keyword">typedef</span> <a class="code" href="structJoueur.html">Joueur</a> <a class="code" href="Joueur_8hpp.html#a445516ed1430c57223a3083e745775a4">Joueur</a>;
<a name="l00016"></a>00016 
<a name="l00020"></a>00020 <span class="keywordtype">void</span> <a class="code" href="Joueur_8hpp.html#aeb7c23a7157431868d7add77226b9c05">Init_Joueur</a> ( <a class="code" href="structJoueur.html">Joueur</a> * J);
<a name="l00021"></a>00021 
<a name="l00023"></a>00023 <a class="code" href="structJoueur.html">Joueur</a> * <a class="code" href="Joueur_8hpp.html#a7a7182e5c7d6c3ad2d23ef71f3338c57">Alloue_Joueur</a>( );
<a name="l00024"></a>00024 
<a name="l00028"></a>00028 <span class="keywordtype">void</span> <a class="code" href="Joueur_8hpp.html#a019f7700e0703d44b8ad0afecd65bd93">Testament_Joueur</a> ( <a class="code" href="structJoueur.html">Joueur</a> * J );
<a name="l00029"></a>00029 
<a name="l00030"></a>00030 
<a name="l00033"></a>00033 <a class="code" href="structUnite.html">Unite</a> * <a class="code" href="Joueur_8hpp.html#af3c2b589156c5ef860bba958d7a1bc15">Retourne_Unite</a> (<span class="keyword">const</span> <a class="code" href="structJoueur.html">Joueur</a> * J, <span class="keywordtype">int</span> i);
<a name="l00034"></a>00034 
<a name="l00037"></a>00037 <a class="code" href="structVille.html">Ville</a> * <a class="code" href="Joueur_8hpp.html#ab13d286de9c3eaa3bc704182e908def7">Retourne_Ville</a> (<span class="keyword">const</span> <a class="code" href="structJoueur.html">Joueur</a> * J, <span class="keywordtype">int</span> i);
<a name="l00038"></a>00038 
<a name="l00043"></a>00043 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="Joueur_8hpp.html#a2104cbc8f232793210799c1542ada4a8">Retourne_score_joueur</a> ( <span class="keyword">const</span> <a class="code" href="structJoueur.html">Joueur</a> * J );
<a name="l00044"></a>00044 
<a name="l00049"></a>00049 <span class="keywordtype">void</span> <a class="code" href="Joueur_8hpp.html#a8419ea621e6c318c69215d9f36f72f00">Ajout_Ville</a> ( <a class="code" href="structJoueur.html">Joueur</a> * J , <a class="code" href="structVille.html">Ville</a> * v);
<a name="l00050"></a>00050 
<a name="l00055"></a>00055 <span class="keywordtype">void</span> <a class="code" href="Joueur_8hpp.html#a426aa67390659f26e6273d30d0b563fe">Ajout_Unite</a> ( <a class="code" href="structJoueur.html">Joueur</a> * J , <a class="code" href="structUnite.html">Unite</a> * U);
<a name="l00056"></a>00056 
<a name="l00061"></a>00061 <span class="keywordtype">void</span> <a class="code" href="Joueur_8hpp.html#a910c219376bbea6eace4388521ebe80e">Supprimer_Ville</a> ( <a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structVille.html">Ville</a> * V);
<a name="l00062"></a>00062 
<a name="l00067"></a>00067 <span class="keywordtype">void</span> <a class="code" href="Joueur_8hpp.html#aa1642693058e343b208fa999fdc3bae5">Supprimer_Unite</a>( <a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * U );
<a name="l00068"></a>00068 
<a name="l00072"></a>00072 <span class="keywordtype">int</span> <a class="code" href="Joueur_8hpp.html#accbbbc2e894dcc711d456508444239a7">Test_Regression_Joueur</a> ();
<a name="l00073"></a>00073 
<a name="l00074"></a>00074 
<a name="l00075"></a>00075 
<a name="l00076"></a>00076 
<a name="l00077"></a>00077 <span class="preprocessor">#endif</span>
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<hr class="footer"/><address class="footer"><small>Généré le Mon Jun 4 2012 15:07:05 pour CivilizationbyQuentin&BJ par&#160;
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